Story Building (Part IV): story currency
In
the last part of the story building series (Story Building (Part III): saving the Shire), I closed with this
paragraph: Whatever you choose to make
your story about, make sure that we as the audience want it too. Make it hold
weight for us. Make us care about it through making it worth something, by
making it have a cost, not only to the MC, but also to us.
Today
we’re going to touch on the currency of your story—sacrifice.
How
often do you hear someone say that something “wasn’t worth it?” In our world,
we base value on how much someone is willing to pay or do to get something they
want.
It’s
no different when readers approach a story world. If Frodo merely had to leave
the ring in the sealed envelope that Gandalf drops it in…we wouldn’t keep
reading for very long. The story wouldn’t hold any weight, because there is no
price paid.
Instead,
he leaves his comfortable home, struggles hundreds of miles across the world,
fights wraiths and goblins, is betrayed, gets separated from his friends, is
led by a greedy, grasping creature that tries to turn him against his only
friend, is tortured by the ring, is filthy, starving, and can barely put one
foot in front of the other. But he keeps going. And because he does, we know
that destroying the ring is worth it. It’s that important.
The
amount your Main Character will pay is how much the story goal is worth. And if
you want the story goal to mean something, you’ve got to make him or her pay a
whole lot, both physically and emotionally. However, you can’t just say that
your MC wants to kill the dragon and then he loses both arms fighting it.
You’ve got to make us want to see the dragon dead too.
You
do that by:
1.
Making us care about the MC
2.
Making clear, horrible consequences
for the MC/story world if the dragon doesn’t die
3.
Making consequences for us, the
reader, if the dragon doesn’t die
Let’s
break each of those down further.
1. Caring
About the MC
Readers
will care about your MC for several reasons:
· It’s
not because you, the author, think he’s epic.
· He
probably should have something bad happen to him close to the beginning of the
story to make us feel sorry for him.
· Even
if he’s a jerk to begin with, he should have some skill/admirable traits.
· Ultimately,
even if not until well into the story, he needs to have a spirit of humility.
· His
goal needs to be relatable/significant to us. That skips down into point three,
which I’ll get to in a minute.
2. Making Consequences for
the MC/Story World
If
there are no consequences for the people in the story if the goal isn’t
achieved, then your MC will feel like an obsessed character doing insane things
that we won’t understand. People avoid pain. They never pursue it unless they
are mentally instable or unless they believe something good will come from it.
The consequences of the story goal being left unfulfilled need to be at such a great
cost that the price your MC pays for it makes sense.
This
doesn’t mean your MC’s failure to get his goal means world domination or planet
takeover by the villain. It just means that Albert Narracott will do what it
takes to find Joey after the war, because they
are true friends and Albert will keep his word (War Horse). It
means that Louie Zamperini won’t give in to The Bird because he will not let down his fellow prisoners of war. He will not let them lose hope. He can’t let
himself lose the hope that he’ll get out and get home (Unbroken). It
means that Frank Hopkins will race his horse through the desert, cross cultural
barriers, and stumble over the finish line if need be to find and prove his place, pride, and honor in the people he came from. If he doesn’t, then he’ll never know who
he really is. He won’t have a place (Hidalgo).
3. Making Consequences for
the Reader
Something
in your MC’s goal needs to touch on what we as readers want and believe. We
want to believe that Albert keeping his promise is more important than the
impossible work it would take to find Joey again. We want to believe that hope
and endurance will see us through the darkest of times in the most torturous of
places. We want to believe that even the dirtiest, smallest, most insignificant
people have something to be proud of—something to hold onto and call their own.
And
so, if Albert, Louie, and Frank are willing to pay the highest price for those
things, we can’t afford to watch them fail. Because, in a way, our hopes will
collapse too. The things we believe deep down inside will die with that
failure. We care about the goal, because we understand and relate to it. It
tests us and asks us how much we would pay.
When
we see them give their all fighting for the same things we hold true, it keeps
our hope alive that those things are worth more than anything. We keep reading.
We want to make sure they get their goals, that they’ll pay everything for them.
Because if they don’t, then maybe the things we believe aren’t worth anything
after all. And we don’t want to see that happen.
Happily
Ever After?
But
what if you don’t want a happy ending to your story? Even The Lord of the
Rings is bittersweet. There’s still all the pain of everything the
characters went through. In fact, all three of the stories I mentioned earlier
(War Horse, Unbroken, and Hidalgo) are incredibly painful, and
you (and definitely the characters) walk away with some battle scars.
What
if the villain escapes, the ship carrying the treasure sinks, or his best
friend betrays the MC?
Can
there still be resolution? Can there still be the affirmation of the truths we
believe deep down inside?
Next
week, in answer to these questions, we’ll look at the fourth element of
stories: the ideals.
Until
then, think about the cost of the goal that your MC will pay and the
consequences of failure to reach that goal. Leave your questions or thoughts in
the comments below! Have a great week. :)
…
Reagan’s
composure worried the assassin, and he stepped into a braced, fighting stance,
his muscles taut. “Give me my prince; I’ll pay whatever you want.”
“A
dangerous offer.” Reagan sucked in his cheeks briefly, all jest and spark gone
from his eyes. “I only take blood.”
–
from Lionel of Angrasté: Assassin of Love
…
Comments
Post a Comment